MAGD 487 Project
Sara Joyce, Artist, Senior; Tessa Joyce, Artist, Senior
Hello! We are Sara and Tessa Joyce, a pair of twins who want to work as concept artists in the video game industry. This work is from one of our capstone classes, MAGD 487 Portfolio Development. We designed four characters that would make up a hypothetical party in a fantasy role-playing game such as Dungeons & Dragons: the Sorcerer, the Monk, the Warlock, and the Ranger. We hope you enjoy seeing the process we went through in designing these characters.
Sara Joyce’s Concept Art & Splash Art
Sara Joyce, Artist, Junior
My goal is to become a character concept artist for digital and tabletop games. I’ve provided some work I did in my free time during the 2019-2020 school year, mostly of my Dungeons & Dragons characters. Two pieces are of one character called Greenbriar, with the first piece showing multiple iterations of his design, and the other being finished splash art. The last two pieces are reference sheets for another two characters. One image is included below – click on the link to explore all of images in Deviant Art.
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We hold multiple game jams a year where students across the program collaborate in 48 hour sessions to complete mini projects.
Students earn credit with our Game Jams course held multiple times a semester.
Students design their own senior projects. Kalei shows her UI/UX design to Dean Hayes.
Our students can gain experience making games in virtual reality.
Our students also gain experience creating games for alternative controls. Luke and Nicole are showing off their mid-air haptic feedback rhythm game.
Motion capture can bring your VR, AR, Motion Graphic to life. We have a new suit- and marker-based system.
Our annual summer camp brings in future students from 8th grade to seniors in high school to campus for a week of game development.
Nathan creates sound and audio for games. Courses in electronic music help make that happen.
Students can bring their own drawing tablets or check out equipment for their use.